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Rendering

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Support VrayBlendMtl in VrayBumpMtl

This will unlock using VrayEdgesTex in the bump map for blending environments and objects and it will also unlock adding a bump map on top in a different tangent space
Rita Sobral 5 months ago in Vantage / Materials & Textures 0 Pending

Better Bump map support

Provide the same support as all other maps
Rita Sobral 5 months ago in Vantage / Materials & Textures 0 Pending

Water surface animation preview

In order to fine tune the water surface settings, and get preciser results, it would be great if the water surface animation showed on the viewport animation preview.
Gabriel Chahoud de Almeida 3 months ago in Vantage / Objects | Geometry 0 Pending

Rendering output is named after the project

It is a bit tedious to manually input the file name every time you render output
CH D 6 months ago in Vantage / Rendering 0 Pending

Support Sheen parameters in VrayMtl

Useful for a variety of purposes, fabric, sand etc
Rita Sobral 5 months ago in Vantage / Materials & Textures 0 Pending

Point cloud rendering

very useful in architecture
olivier veissiere 7 months ago in Vantage / Objects | Geometry 0 Accepted

Advanced options for Separately control background, reflection/refraction using different HDRIs, just like VRay.

Very useful and commonly used. For example, I want the glass of the building to reflect a lot of trees, but the background is blue sky and white clouds. I can easily achieve this in VRay with 2 HDRIs. But in Vantage, I have to plant trees behind t...
Hill Lam 6 months ago in Vantage / Environment & Lights 0 Pending

Camera Clipping

There are problems with the Camera Clipping. There are some bugs. It always remains activated. It would be nice to be able to animate it
edgar laini 6 months ago in Vantage / Camera 1 Pending

Cloud Rendering with View above the clouds

For exterior flight scenes, it would be great to have a realistic cloudscape rendered, seen from above. This is probably very complex, since there are many applications that treat this, with a lot of manual effort involved.
Robert Reimann 5 months ago in Vantage / Environment & Lights 0 Pending

Z-Depth channel settings

It's good to have channel distance settings.automatically scene boundary distance like now, sometimes is not easy to use for a big scenes.
Mat Olszowy 2 months ago in Vantage / Rendering 0 Pending